WiiremoteJ/Installation

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Topic main page: WiiremoteJ

[edit] Installation Steps

Before you even start you will need to ensure that your computer supports Bluetooth and you have Wiimote. Now for the steps:

  • Download WiiremoteJ from the link indicated on the WiiremoteJ page.
  • Remove the .gz file extention and unzip it a tool designed to handle Zip files.
  • Add WiiRemoteJ.jar to your CLASSPATH system variable. Alternatively if you are using an IDE, such as Eclipse, add it your project (we assume you know what you are doing).
  • Download and install one of the JSR-082 (Java Bluetooth API) implementations listed the WiiremoteJ page.

[edit] Post Installation

To save you having to write any code for your first run, compile the 'WRLImpl.java' Java class, which comes with the WiiremoteJ distribution. Once started press and hold the two buttons labelled 1 & 2 on your Wiimote, which should then cause the four lights on the Wiimote to start flashing. At this point if everything works your Wiimote will be recognised by the test program and you see some stuff displayed.

Note, if you have any issues connecting your Wiimote, check to see if the standard Bluetooth tools that come with your operating system are able to pair with it.

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