Feature request

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Contents

[edit] Kernel, Graphics and Drivers

  • Working kernel before starting anything
  • Wiimote+Nunchuk Bluetooth driver
  • Classic Controller driver
  • IR Bar driver if applicable/necessary
  • Gamecube controller driver
  • SD card read & write functionality: Boot applications from SD cards and save to them as well. Add your own applications and save profiles for them (Ex. Firefox).
  • Gamecube peripheral controller drivers if possible (microphone, bongo drums, racing wheel)
  • Not sure if this is the right place, but the ability to use empty gamecube memory cards and SD cards as extensions to the Wii's RAM.
  • Wireless driver for the Wii's Wifi and a driver the LAN adaptor)

[edit] Distribution Features

  • Ability to set up users saved to an SD card.
  • Boot directly into a particular component (have linux hidden as much as possible). Ex. Boot directly into an emulator without having to load into a linux GUI.
  • Easily readable & attractive fonts
  • Boot from multiple kinds of media/methods (besides DVD): e.g. SD Card, USB disk or even install it on the internal memory? ...but keeping the ability to go to Wii menu, e.g. with a bootloader, if possible.
  • Ability to detect & utilize external USB harddrives
  • Ability to detect & utilize USB keyboard & mouse
  • Hotplug support
  • Multi-language
  • Ability to be fully customizable, like slax with myslax creator (so you can download and choose the modules that YOU want)
  • A module page, like one similar ipod linux module page
  • Good looking, stable (yes its stable now) desktop environment - e17. See http://www.elivecd.org/ and also http://www.terrasoftsolutions.com/products/ydl/

[edit] Specific Applications

  • A package of musical demos for your wiimote such as the wii drums and wiitar we've seen so far, but more (wiiolin? [see http://youtube.com/watch?v=8auq5Jx-0bI for a prototype Wiiolin] wiiflute?)
  • Firefox or Opera for free internet browsing
  • A media player that allows you to listen to sound through the wii remote speaker
  • MythFrontend
  • Video player with DVD playback, MPEG2, MP3, xvid/DivX and H.264 codec support and support for streaming media.
  • GAIM for instant messaging (MSN,AIM,ICQ)
  • IRC Bouncer
  • Emulator for other consoles like GBA, SNES, and any other possible system whichwould more than likely be N64 and everything below it including the DS with usb touch pad/artists pen support.
  • VOIP software
  • Alarm clock application
  • Beryl for a better look
  • Gimp Graphic tool
  • Dasher
  • Quicktime, WMP, or some other video player where the Wiimote's 3 axis sensors can be used to control the video's speed, ie rewind, fastfoward, slow, skip etc.
  • Open Office or any other office programs to use in order to complete work. Theres already a way to do this through Opera Wii CH. you go to google Docs!
  • FTP wireless via the Wii's Wifi or corded using the usb LAN adaptors.

[edit] Back-end/Development software

  • An easy to use UI framework that supports alpha, animation, and video/audio streaming and provides a more unified look and feel.
  • Backend to retrieve information from Wii channels, like weather, news, Miis, etc.
  • A C/C++ development environment, including gcc, vi and also some C/C++ IDE
  • Support for popular scripting languages: perl, python, ruby

[edit] Other

  • The ability to have Virtual Console Games as icons on the Main Screen. (So we can play them directly from WiiLi.)
  • The ability to move gamecube game saves from the gamecube memory card to either Wii's memory or an SD card. (For back-up purposes)
  • The ability to copy and move all or multiple saves at once instead of one at a time.
  • Increasing the number of Mii's and Wii friend codes the Wii is able to have saved in memory. (definitely not a direct Wiili feature, but since the process of crafting Wiili is essentially unlocking the Wii console, maybe it can be made better in the process for people who like the core Wii features)
  • The ability to save motions from the Wii remote in files capable of being used as gestures or combined into larger animation files/uses for cheap motion capture or body movement monitoring for use with other apps.
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