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WiiLi.org a new revolution
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JoCliMe
Joined: 15 Dec 2006 Posts: 16 Location: El Centro, CA
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Posted: Sat Dec 30, 2006 9:22 pm Post subject: |
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| I updated the script (for those of you that didn't notice), see the third post. I decided to not use the accelerometers for the aiming up and down because it would yield poor results when you swing the wiimote. (as I originally expected) d-pad up/down are now look up and down. |
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spooL
Joined: 01 Jan 2007 Posts: 7 Location: ontario, Canada
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Posted: Tue Jan 23, 2007 12:45 am Post subject: |
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i like to do it like this:
| Code: | if wiimote.b then
mouse.y=wiistuff.pitch
else
(lightsaber swinging function)
endif |
you can jam anything else you want to do with b as a shift key in there too and alternate functions for without it |
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andy.c
Joined: 31 Jan 2007 Posts: 2
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Posted: Wed Jan 31, 2007 7:10 pm Post subject: |
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Niiice!  |
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