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Wiili progress
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KTurbo



Joined: 18 Jun 2007
Posts: 19

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PostPosted: Tue Sep 04, 2007 8:16 pm    Post subject: Wiili progress

I've been around for a while. There are very few updates on WiiLi, if any.

So I was wondering if there is anyone working on it. Is anyone collecting data? Writing any code? Doing any graphics? Is anyone....

In my opinion, there should still be progress even though we couldn't run the code on a Wii. Also, why do we need to figure out how to run code without a modchip before trying anything?
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SwedishFrog
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Joined: 25 Jan 2007
Posts: 273
Location: New York

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PostPosted: Mon Sep 10, 2007 8:25 pm    Post subject:

Well, last I checked we were basing Wiili on Mandriva linux. Mandriva comes with a utility called 'mklivecd' that allows you to make a Live CD out of your current setup, keeping your settings intact. If we could use this to build a LiveCD then that seems like it would make developing Wiili alot easier.

If you have Mandriva, you can find 'mklivecd' with the package manager 'rpmdrake'.
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KTurbo



Joined: 18 Jun 2007
Posts: 19

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PostPosted: Sun Sep 16, 2007 1:15 pm    Post subject:

So, how is that going? Are you close to get it to run on a Wii?
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SwedishFrog
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Joined: 25 Jan 2007
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PostPosted: Mon Sep 17, 2007 4:23 am    Post subject:

I couldn't even begin to test it, cause unsigned code doesn't yet run on the wii.
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KTurbo



Joined: 18 Jun 2007
Posts: 19

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PostPosted: Sun Oct 07, 2007 4:41 pm    Post subject:

And that is solved by... hacking?
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bt86bt



Joined: 28 Dec 2006
Posts: 4

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PostPosted: Thu Oct 11, 2007 2:02 pm    Post subject:

...

Progress?
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luis_villase
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Joined: 28 Nov 2006
Posts: 172
Location: Mexico City, Mexico

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PostPosted: Thu Oct 11, 2007 3:23 pm    Post subject:

OK, first of all, focus your interests here. If you want WiiLi to run because you want to run your backups... get a modchip, it will get you there much easier. This is not our purpose (we are officially against it). If your interests are not these, please keep reading.

Instead of asking for progress, you should try and help! There's still so much work to be done. Most of us don't have the knowledge to run actual tests on our Wii, but you can still try and help preparing the version that will be ported. That's the real purpose of this particular forum. WiiLi Link is precisely about preparing a Linux version BEFORE it gets to the Wii. If you are interested, apply for a task and do it, for nothing will get done by itself.

There are some parallel projects going on here that will help. OpenPIE for instance (will give us usability and programmability for the Wiimote). But there are a couple more if you poke around. WiiLi Link needs special help on some tasks, there's still a lot to be done (check here).

Please... pretty please... don't go asking how's the project going (unless you are checking status in order to help on something).

KTurbo: I really love your logic. Of course! Why didn't we think of this before? It's solved by hacking! Let's get our "magic hacking machine" to get the job done. Hacking is a very complex process dude! It may involve anything from talking to a distracted Nintendo dev that will give details (not very likely to happen) to reverse engineering the whole console (some rev-en has been done, actually). It's not like you have a manual on hacking and will apply for every single case. Consoles are a special case and each and every one of them will have different methods to avoid exactly what we are trying to do (not because they don't want us to run Linux, but because they don't want us to run bootlegs/backups).

I hope I'm not being to redundant about this, but please, instead of complaining and asking, give your ideas, or even better, your skills.
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