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Wii remote in doom2?

 
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JRtheDude



Joined: 03 May 2007
Posts: 4

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PostPosted: Thu May 03, 2007 7:08 pm    Post subject: Wii remote in doom2?

Hi!
I need a little help, I have uesed the wii remote in different new fps games (like HL2) but I whant it to work with doom 2 but for some reason doesent the game recognise the remote-ir at all (works fine in other games) does anyone know why and how I can make it work?
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Vattu



Joined: 11 Jan 2007
Posts: 96

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PostPosted: Thu May 03, 2007 9:25 pm    Post subject:

different key settings
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JRtheDude



Joined: 03 May 2007
Posts: 4

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PostPosted: Thu May 03, 2007 9:43 pm    Post subject:

in doom? I cant find anything there and it works fine with only the motion sensor but not with the ir sensor. It works fine with the ir sensor in Unreal Tournament, Half-life 2 and other pfs games.
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Goldy



Joined: 01 May 2007
Posts: 11

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PostPosted: Fri May 04, 2007 9:07 pm    Post subject:

DOOM2 doesn't have mouse look, you use only the keyboard to play it (although it can be controlled via mouse, you can't look up or down)
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djrobx



Joined: 12 Apr 2007
Posts: 6

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PostPosted: Mon May 07, 2007 2:39 pm    Post subject:

You can look up and down in jDoom.

My guess is the OP is using IR based scripts that are not manipulating the DirectInput mouse values. The regular IR scripts just work with Windows and some games that make regular Windows calls. That said, I haven't tried using the wiimote with jDoom yet.

-- Rob
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kunalkunal2



Joined: 13 Dec 2006
Posts: 279

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PostPosted: Mon May 07, 2007 9:23 pm    Post subject:

Check out the script I made for Doom2. It's alpha though.
http://www.wiili.org/forum/wiimote-doom2-script-t2060.html#11992
_________________
Check out my collection of my wii script's
freewebs.com/kunalkunal2
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