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JRtheDude
Joined: 03 May 2007 Posts: 4
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Posted: Thu May 03, 2007 7:08 pm Post subject: Wii remote in doom2? |
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Hi!
I need a little help, I have uesed the wii remote in different new fps games (like HL2) but I whant it to work with doom 2 but for some reason doesent the game recognise the remote-ir at all (works fine in other games) does anyone know why and how I can make it work? |
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Vattu
Joined: 11 Jan 2007 Posts: 96
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Posted: Thu May 03, 2007 9:25 pm Post subject: |
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| different key settings |
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JRtheDude
Joined: 03 May 2007 Posts: 4
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Posted: Thu May 03, 2007 9:43 pm Post subject: |
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| in doom? I cant find anything there and it works fine with only the motion sensor but not with the ir sensor. It works fine with the ir sensor in Unreal Tournament, Half-life 2 and other pfs games. |
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Goldy
Joined: 01 May 2007 Posts: 11
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Posted: Fri May 04, 2007 9:07 pm Post subject: |
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| DOOM2 doesn't have mouse look, you use only the keyboard to play it (although it can be controlled via mouse, you can't look up or down) |
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djrobx
Joined: 12 Apr 2007 Posts: 6
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Posted: Mon May 07, 2007 2:39 pm Post subject: |
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You can look up and down in jDoom.
My guess is the OP is using IR based scripts that are not manipulating the DirectInput mouse values. The regular IR scripts just work with Windows and some games that make regular Windows calls. That said, I haven't tried using the wiimote with jDoom yet.
-- Rob |
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kunalkunal2
Joined: 13 Dec 2006 Posts: 279
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