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djatzmo
Joined: 01 Jun 2007 Posts: 19
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Posted: Fri Jun 01, 2007 9:22 am Post subject: use wii remote speaker with glovepie |
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hi,
is there any posibility to use the built-in speaker with glovepie?
thx  |
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SwedishFrog Site Admin

Joined: 25 Jan 2007 Posts: 273 Location: New York
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Posted: Fri Jun 01, 2007 2:13 pm Post subject: |
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| Yes but it's very basic and almost not worth it |
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djatzmo
Joined: 01 Jun 2007 Posts: 19
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Posted: Fri Jun 01, 2007 7:09 pm Post subject: |
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thx for the replie!
can you tell me the basic syntax?
is it possible to stream .wav files to the built in speaker? for example the sounds from wiisaber (star wars sounds). that would be great and the ligtsword would be a bit closer!
edit:
is there somewhere a summary of possibel synthx for glovepie and wiimote? |
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speaker219
Joined: 28 Jan 2007 Posts: 187 Location: New York
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Posted: Fri Jun 01, 2007 7:25 pm Post subject: |
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| djatzmo wrote: | thx for the replie!
can you tell me the basic syntax?
is it possible to stream .wav files to the built in speaker? for example the sounds from wiisaber (star wars sounds). that would be great and the ligtsword would be a bit closer!
edit:
is there somewhere a summary of possibel synthx for glovepie and wiimote? |
You can't stream .wav files, and it's very difficult to make actual sounds to play on the wiimote. Only frequencies and volume. |
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SwedishFrog Site Admin

Joined: 25 Jan 2007 Posts: 273 Location: New York
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Posted: Fri Jun 01, 2007 9:01 pm Post subject: |
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Yeah he's right. Besides the sample rate in the wiimote is lower than what you find in most wav files (44.1 khz) so you'd have to re-sample your sounds if you'd want to do anything with them.
Glovepie doesn't support sending wav's to the wiimote's speaker, but that would be a good idea to support one day in Project: OpenPie. However that's a long way off right now because we're still working on supporting the more essential functions in that software right now. |
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