| View previous topic :: View next topic |
| Author |
Message |
Virtualball
Joined: 29 Nov 2006 Posts: 17
Digg It |
Posted: Wed Nov 29, 2006 5:08 am Post subject: Toolchain? |
|
|
Does anyone have a tool chain that could be used to port applications? _________________ Hello! |
|
| Back to top |
|
 |
wickedknight
Joined: 29 Nov 2006 Posts: 2
Digg It |
Posted: Wed Nov 29, 2006 6:41 pm Post subject: Re: Toolchain? |
|
|
| Virtualball wrote: | | Does anyone have a tool chain that could be used to port applications? |
Its mostly going to to be the same stuff as used by the gamecube with some additional drivers for the controllers ( haven't been built yet. )
Here's a link that you can follow up on http://www.gamedev.net/community/forums/topic.asp?topic_id=285959 |
|
| Back to top |
|
 |
losinggeneration
Joined: 02 Dec 2006 Posts: 11
Digg It |
Posted: Sun Dec 03, 2006 4:47 pm Post subject: Re: Toolchain? |
|
|
| Virtualball wrote: | | Does anyone have a tool chain that could be used to port applications? | I haven't got a chance to test the kernels I built with this new version (my girlfriend is borrowing my GameCube right now), but you're more than welcome to try out my build script. 1.6-Alpha is the on you'll want to use. I say alpha because I haven't tested the tool chain for GC-Linux yet. The kernel builds, but other than that I don't know if it's working. It's based on uClibc. If you do test the script feedback is always welcome. BTW, the script is written in Bash and I've tested it to work in both Linux and NetBSD. It has many options (such as building the compiler with a cross compiler for instance) and six supported platforms. Dreamcast has been the main platform for me to work on with it. Though, GameCube was the original target before I found devkitpro's build scripts. Long story short, it's not hard to use the script, and fairly easy to extend.
Like wickedknight said, most all (if not all) the GameCube stuff should work.
Here's the link to the script (and past versions):
http://losinggeneration.oddmint.com/ |
|
| Back to top |
|
 |
super_cow
Joined: 04 Jan 2007 Posts: 6
Digg It |
Posted: Fri Jan 05, 2007 1:31 am Post subject: |
|
|
| im still a noob to this so dont get all angry but wat do u mean by a tool chain to port applications |
|
| Back to top |
|
 |
Triforce

Joined: 25 Jan 2007 Posts: 30 Location: USA
Digg It |
Posted: Thu Jan 25, 2007 6:30 pm Post subject: |
|
|
| super_cow wrote: | | im still a noob to this so dont get all angry but wat do u mean by a tool chain to port applications |
A toolchain is a collection of programs and libraries that source code must run through in order to be compiled and linked for a specific system. The toolchain allows raw coding to be built for a system without being built natively on that system. Kind of like when you install an application on *NIX systems.
| Quote: | /configure
make
make install |
The source codes runs a series of tests to see what system it is running on and whether the dependencies are present for it to be able to execute on that system. _________________ ~Triforce~
Co-Founder of WiiMux
Channel Op - #WiiLi |
|
| Back to top |
|
 |
|