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Nunchuk not centered w/ ppjoy?

 
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billy_talent



Joined: 19 Mar 2007
Posts: 7

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PostPosted: Thu Sep 20, 2007 12:59 am    Post subject: Nunchuk not centered w/ ppjoy?

When I use ppjoy with my nunchuk, its never centered, its always off a bit to the right and down a bit. Same for my wiimote, and I can't play a game like this b/c I need analog joystick and I need it to be calibrated.

What do I do?
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gamexprt1



Joined: 23 Apr 2007
Posts: 54
Location: Washington

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PostPosted: Mon Sep 24, 2007 11:38 pm    Post subject: Re: Nunchuk not centered w/ ppjoy?

billy_talent wrote:
When I use ppjoy with my nunchuk, its never centered, its always off a bit to the right and down a bit. Same for my wiimote, and I can't play a game like this b/c I need analog joystick and I need it to be calibrated.

What do I do?


Code:
// Precise Input \\
` By Gamexprt 1

// This is for those people whose controllers are a little out of
` wack. Just press these keys below and it will export data to a text
` document (into the GolePIE folder) with the exact data. You just
` open the text document and copy the data you need.

// Like say that your Classic Controller says that it's right analog
` sitck is always going up by 0.05. Well, I'd run this script, open
` up the text and then copy the thing that says
` (Wiimote.Classic.Joy2Y - 0.05) and put it where I would normally put
` Wiimote.Classic.Joy2Y

` 1 = Classic Joy1Y
` 2 = Classic Joy1X
` 3 = Classic Joy2Y
` 4 = Classic Joy2X
` 5 = Nunchuk JoyX
` 6 = Nunchuk JoyY
` Q = Wiimote Roll
` W = Wiimote.Pitch
` E = Wiimote RawAccX
` R = Wiimote RawAccY
` T = Wiimote RawAccZ
` Y = Nunchuk RawAccX
` U = Nunchuk RawAccY
` I = Nunchuk RawAccZ
` O = Nunchuk Roll
` P = Nunchuk Pitch
` A = Wiimote RelAccX
` S = Wiimote RelAccY
` D = Wiimote RelAccZ
` F = Nunchuk RelAccX
` G = Nunchuk RelAccY
` H = Nunchuk RelAccZ
` J = Wiimote RawAcc

If (Key.One = True) Then
 OutputToFile"(Wiimote.Classic.Joy1Y - " + Wiimote.Classic.Joy1Y + ")"
 Wait Var.Second
Endif

If (Key.Two = True) Then
 OutputToFile"(Wiimote.Classic.Joy1X - " + Wiimote.Classic.Joy1X + ")"
 Wait Var.Second
Endif

If (Key.Three = True) Then
 OutputToFile"(Wiimote.Classic.Joy2Y - " + Wiimote.Classic.Joy2Y + ")"
 Wait Var.Second
Endif

If (Key.Four = True) Then
 OutputToFile"(Wiimote.Classic.Joy2X - " + Wiimote.Classic.Joy2X + ")"
 Wait Var.Second
Endif

If (Key.Q = True) Then
 OutputToFile"(Wiimote.Roll - " + Wiimote.Roll + ")"
 Wait Var.Second
Endif

If (Key.W = True) Then
 OutputToFile"(Wiimote.Pitch - " + Wiimote.Pitch + ")"
 Wait Var.Second
Endif

If (Key.E = True) Then
 OutputToFile"(Wiimote.RawAccX - " + Wiimote.RawAccX + ")"
 Wait Var.Second
Endif

If (Key.R = True) Then
 OutputToFile"(Wiimote.RawAccY - " + Wiimote.RawAccY + ")"
 Wait Var.Second
Endif

If (Key.T = True) Then
 OutputToFile"(Wiimote.RawAccZ - " + Wiimote.RawAccZ + ")"
 Wait Var.Second
Endif

If (Key.5 = True) Then
 OutputToFile"(Wiimote.Nunchuk.JoyX - " + Wiimote.Nunchuk.JoyX + ")"
 Wait Var.Second
Endif

If (Key.6 = True) Then
 OutputToFile"(Wiimote.Nunchuk.JoyY - " + Wiimote.Nunchuk.JoyY + ")"
 Wait Var.Second
Endif

If (Key.Y = True) Then
 OutputToFile"(Wiimote.Nunchuk.RawAccY - " + Wiimote.Nunchuk.RawAccY + ")"
 Wait Var.Second
Endif

If (Key.U = True) Then
 OutputToFile"(Wiimote.Nunchuk.RawAccX - " + Wiimote.Nunchuk.RawAccX + ")"
 Wait Var.Second
Endif

If (Key.I = True) Then
 OutputToFile"(Wiimote.Nunchuk.RawAccZ - " + Wiimote.Nunchuk.RawAccZ + ")"
 Wait Var.Second
Endif

If (Key.O = True) Then
 OutputToFile"(Wiimote.Nunchuk.Roll - " + Wiimote.Nunchuk.Roll + ")"
 Wait Var.Second
Endif

If (Key.P = True) Then
 OutputToFile"(Wiimote.Nunchuk.Pitch - " + Wiimote.Nunchuk.Pitch + ")"
 Wait Var.Second
Endif

If (Key.A = True) Then
 OutputToFile"(Wiimote.RelAccY - " + Wiimote.RelAccY + ")"
 Wait Var.Second
Endif

If (Key.S = True) Then
 OutputToFile"(Wiimote.RelAccX - " + Wiimote.RelAccX + ")"
 Wait Var.Second
Endif

If (Key.D = True) Then
 OutputToFile"(Wiimote.RelAccZ - " + Wiimote.RelAccZ + ")"
 Wait Var.Second
Endif

If (Key.F = True) Then
 OutputToFile"(Wiimote.Nunchuk.RelAccX - " + Wiimote.Nunchuk.RelAccX + ")"
 Wait Var.Second
Endif

If (Key.G = True) Then
 OutputToFile"(Wiimote.Nunchuk.RelAccY - " + Wiimote.Nunchuk.RelAccY + ")"
 Wait Var.Second
Endif

If (Key.H = True) Then
 OutputToFile"(Wiimote.Nunchuk.RelAccZ - " + Wiimote.Nunchuk.RelAccZ + ")"
 Wait Var.Second
Endif

If (Key.J = True) Then
 OutputToFile"(Wiimote.RawAcc - " + Wiimote.RawAcc + ")"
 Wait Var.Second
Endif

/// Variables \\\
Var.Second = 1 S

/// Other \\\
Smooth(Pie.FrameRate) = 100 Hz
Debug = "[Nunchuk: " + Wiimote.HasNunchuk + "]  [Classic: " + Wiimote.HasClassic + "]"

_________________
If (Post = Read) Then
Dignity = False
Endif
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