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how to crack the connection procedure of the nunchuk.
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CGHA



Joined: 13 Nov 2007
Posts: 6

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PostPosted: Wed Nov 14, 2007 12:36 pm    Post subject: i think it is a difficult work

because of the algorithem in the handshake of the connection.
do you have some idea of how to work it out?
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Cha0s
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Joined: 17 Jan 2007
Posts: 449

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PostPosted: Wed Nov 14, 2007 12:53 pm    Post subject:

There are encryption algorithms for the data, but since we know one of them, we can just reverse that one and it should work. The only other issue is the device ID: it has to be the same as the nunchuck's ID. Once you've got those two things, you're all set.
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CGHA



Joined: 13 Nov 2007
Posts: 6

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PostPosted: Wed Nov 14, 2007 1:30 pm    Post subject: nunchuck'ID?

i haven't heard the nunchuck ID.
We can simulate the master to obtain data from the nunchuck,so we not only have one set of plaintext and password.

in my analysis of the data(i have got the logic analyzer), if we retrun to the wii the right data according to the 16 bytes of plaintext from wii, the wii will continuslly write/ get data from IIC address 0x52, if not,it wii cut off the data exchange.
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TiagoTiago



Joined: 20 Jan 2007
Posts: 709
Location: Brasil

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PostPosted: Wed Nov 14, 2007 6:17 pm    Post subject:

it shoudl be possible to have some sort of hardware intercept the data sent between the wiimtoe and the nunchuk thru the plug in a mim attack, no? (somthinglike having a device in the cabel between the nunchuk and the wiimote, and have the device tell the computer what is going thru it whiel at the same time letting everything pass so the wiimote nor the nunchuk would realize there was somthign diferent going on there)
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CGHA



Joined: 13 Nov 2007
Posts: 6

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PostPosted: Thu Nov 15, 2007 7:19 am    Post subject: There is nothing but a encryption and decryption check

i've disassemble the nunchuk and find nothing except the acceleration sensor, gamestick and a mcu have IIC bus.
i try to figure out the algorithem from scratch,but find nothing.
i am dejected .
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