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WiiLi.org a new revolution
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Ferdil
Joined: 23 Nov 2007 Posts: 14
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Posted: Tue Jan 01, 2008 4:16 pm Post subject: |
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| no, the debug line is there, but when i run a script it shows nothing. It only worlks if I put the debug instruction on the top of the script. |
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Ferdil
Joined: 23 Nov 2007 Posts: 14
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Posted: Tue Jan 01, 2008 5:22 pm Post subject: |
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other strange things are happening: if I try to put some values in debug they all are seen as 00.00 ... even boolean ones.
EDIT: now it sees the wiimote.pointer values, but if i set a variable to 1 it keeps seeing it as 00.00 ... |
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tic
Joined: 18 Feb 2007 Posts: 121
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Posted: Tue Jan 01, 2008 5:38 pm Post subject: |
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I think you should change the icon. That one is still nasty  |
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Ferdil
Joined: 23 Nov 2007 Posts: 14
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Posted: Tue Jan 01, 2008 7:31 pm Post subject: |
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many option don't work for me, some scripts that worked perfectly in 0.29 now have some problems ..  |
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Snacnam
Joined: 30 Dec 2007 Posts: 29
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Posted: Tue Jan 01, 2008 7:38 pm Post subject: |
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| Ferdil wrote: | many option don't work for me, some scripts that worked perfectly in 0.29 now have some problems ..  |
so go back and use .29 _________________
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Ferdil
Joined: 23 Nov 2007 Posts: 14
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Posted: Tue Jan 01, 2008 7:40 pm Post subject: |
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don't ask why, now it works. Misteries of information technology ...
maprange functions still don't work, though, but I know the math to use in place of that.
debug still has some problems, but I can live with it. |
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CarlKenner Site Admin
Joined: 29 Nov 2006 Posts: 614
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Posted: Tue Jan 01, 2008 11:18 pm Post subject: |
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If the debug isn't working it is probably either:
It is crashing before it gets to that line. GlovePIE has some bugs that can raise exceptions, and these stop the rest of the script being executed each frame.
Or you have another "Debug = " line after it, which is overwriting what you just wrote. |
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