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WiiLi.org a new revolution
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| An Actuall Fable Game for Wii??? |
| Yes, Fable would be perfect for the Wii |
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50% |
[ 2 ] |
| No, Microsoft is too anal about their games. |
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50% |
[ 2 ] |
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| Total Votes : 4 |
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| Author |
Message |
firegoron
Joined: 16 Mar 2007 Posts: 36
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Posted: Wed Jun 06, 2007 12:55 am Post subject: Fable The Lost Chapters PC - New Script |
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My old script was bulky, i began to write a new script that was more... universal. Unfortunately features had to be removed... As of now, zooming in and out with the bow is not possible... and aiming with the bow is very difficult tilting the wiimote.. Limited items are accessed, the Dpad being the context sensitive items while Down is Guild Seal.
The biggest problem i had was, fitting all the buttons in. I was one button short of what i wanted. I original had the zooming as plus and minus. But then i had no buttons left for "Interact" so i had to take out plus and minus as zooming. Now minus is interact, and plus is cycle through quick spells.
If the power button worked then id use that for the menu, home as interact, and bring plus and minus back to zooming. Unfortunately.. the power button isn't bluetooth, so it will never be activated.
I'm hoping for more interactive features, such as vibrations when attacking, or maybe even walking or such, and sounds comming from the wiimote speaker. One feature that was originally going to be put in was the attacking would involve the swinging of the wiimote, and the interact button made into A. unfortunately, this was impossible for the bow since you must hold a button to charge the shot. Also controling the camera and swining the wiimote was difficult.
i would like ALOT of feedback with this script cuz this isn't a stupid project 64 joke. these scripts are what future PC game wiimote scripts will be made from.
| Quote: | //you're plugged in!
wiimote1.leds = 1
//Analog
W = Wiimote.Nunchuk.JoyY < -0.2
S = Wiimote.Nunchuk.JoyY > 0.2
A = Wiimote.Nunchuk.JoyX < -0.2
D = Wiimote.Nunchuk.JoyX > 0.2
//D pad
Key.F1 = Wiimote1.Left
Key.F2 = Wiimote1.Up
Key.F3 = Wiimote1.Right
G = Wiimote1.Down
//Nunchuk
Mouse.rightbutton = wiimote.nunchuk.cbutton
space = wiimote1.nunchuk.zbutton
//Left and right with wiimote tilting
if (Wiimote1.Roll) < -10 degrees
Mouse.DirectInputX = Mouse.DirectInputX - 1
endif
if (Wiimote1.Roll) > 10 degrees
Mouse.DirectInputX = Mouse.DirectInputX + 1
endif
if (Wiimote1.Roll) < -40 degrees
Mouse.DirectInputX = Mouse.DirectInputX - 5
endif
if (Wiimote1.Roll) > 40 degrees
Mouse.DirectInputX = Mouse.DirectInputX + 5
endif
if (Wiimote1.Roll) < -65 degrees
Mouse.DirectInputX = Mouse.DirectInputX - 7
endif
if (Wiimote1.Roll) > 65 degrees
Mouse.DirectInputX = Mouse.DirectInputX + 7
endif
if (Wiimote1.Roll) < -80 degrees
Mouse.DirectInputX = Mouse.DirectInputX - 10
endif
if (Wiimote1.Roll) > 80 degrees
Mouse.DirectInputX = Mouse.DirectInputX + 10
endif
//up and down
//Left and right with wiimote tilting
if (Wiimote1.pitch) < -10 degrees
Mouse.DirectInputy = Mouse.DirectInputy + 1
endif
if (Wiimote1.pitch) > 10 degrees
Mouse.DirectInputy = Mouse.DirectInputy - 1
endif
if (Wiimote1.pitch) < -40 degrees
Mouse.DirectInputy = Mouse.DirectInputy + 5
endif
if (Wiimote1.pitch) > 40 degrees
Mouse.DirectInputy = Mouse.DirectInputy - 5
endif
if (Wiimote1.pitch) < -65 degrees
Mouse.DirectInputy = Mouse.DirectInputy + 7
endif
if (Wiimote1.pitch) > 65 degrees
Mouse.DirectInputy = Mouse.DirectInputy - 7
endif
if (Wiimote1.pitch) < -80 degrees
Mouse.DirectInputy = Mouse.DirectInputy + 10
endif
if (Wiimote1.pitch) > 80 degrees
Mouse.DirectInputy = Mouse.DirectInputy - 10
endif
//Attack and interact
mouse.leftbutton = wiimote1.a
//block
key.f = wiimote.b
//suck experience orbs, change to magic
key.shift = wiimote.nunchuk.roll > 40 degrees
//pause talk cycle spells
key.tab = wiimote.Minus
key.escape = wiimote.home
key.o = wiimote.plus
//bow and sword
q = wiimote.One
e = wiimote.two
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Till
Joined: 13 Jun 2007 Posts: 8
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Posted: Wed Jun 13, 2007 10:31 pm Post subject: |
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my wiimote.roll doesn't work
Does anyone know why??? |
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jeromote

Joined: 19 Mar 2008 Posts: 66
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