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dlee2011



Joined: 03 Jan 2007
Posts: 18

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PostPosted: Sat Feb 17, 2007 10:51 pm    Post subject: IR

i got my nintendo wii this past week and figured out how to use it as a mouse,but i was wonderin how im supposed to hook up m sensor bar to my computer...also does anyone have a script where you have to turn the controller sideways as if u were playin a racing game
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speaker219



Joined: 28 Jan 2007
Posts: 187
Location: New York

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PostPosted: Sun Feb 18, 2007 12:14 am    Post subject: Re: IR

dlee2011 wrote:
i got my nintendo wii this past week and figured out how to use it as a mouse,but i was wonderin how im supposed to hook up m sensor bar to my computer...

Well first of all you don't hook up the sensor bar to your computer because the sensor bar doesn't really sense anything. It just sends out IR Beams, which the wiimote detects and is able to translate to a cursor. so you can just use the sensor bar hooked up to your wii, and set it on top of your computer monitor. or you could build your own easily with only a couple of parts. there are a couple of tutorials explaining how to do it on the wiki and the forum.

dlee2011 wrote:
also does anyone have a script where you have to turn the controller sideways as if u were playin a racing game

Yes, search the forum. i look for it though and edit this when i find it.

EDIT: Here it is: click here
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tiberiusteng



Joined: 10 Mar 2007
Posts: 3

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PostPosted: Sat Mar 10, 2007 12:52 am    Post subject: PS3 BD Remote

Hello,
Just saw your driver, thanks for your great work!

Recently I got a Sony PS3 Blu-ray remote, and makes it connected with my computers (just press and hold Enter and Start to make it detectable), and wonders if your GlovePIE can support it too ... Wink

I've managed to capture its communication with hcidump, following is some examples. (I'm new registered here, so I can't link to it, sorry ...)

Code:

HCI sniffer - Bluetooth packet analyzer ver 1.30
device: hci0 snap_len: 1028 filter: 0xffffffff
> ACL data: handle 44 flags 0x02 dlen 17
    L2CAP(d): cid 0x0041 len 13 [psm 0]
      0000: a1 01 00 00 08 0b ff ff  ff ff ff 01 05           .............
> ACL data: handle 44 flags 0x02 dlen 17
    L2CAP(d): cid 0x0041 len 13 [psm 0]
      0000: a1 01 00 00 00 ff ff ff  ff ff ff 00 05           .............
> ACL data: handle 44 flags 0x02 dlen 17
    L2CAP(d): cid 0x0041 len 13 [psm 0]
      0000: a1 01 40 00 00 56 ff ff  ff ff ff 01 05           ..@..V.......
> ACL data: handle 44 flags 0x02 dlen 17
    L2CAP(d): cid 0x0041 len 13 [psm 0]
      0000: a1 01 00 00 00 ff ff ff  ff ff ff 00 05           .............
> ACL data: handle 44 flags 0x02 dlen 17
    L2CAP(d): cid 0x0041 len 13 [psm 0]
      0000: a1 01 80 00 00 57 ff ff  ff ff ff 01 05           .....W.......
> ACL data: handle 44 flags 0x02 dlen 17
    L2CAP(d): cid 0x0041 len 13 [psm 0]
      0000: a1 01 00 00 00 ff ff ff  ff ff ff 00 05           .............
> ACL data: handle 44 flags 0x02 dlen 17
    L2CAP(d): cid 0x0041 len 13 [psm 0]
      0000: a1 01 00 40 00 5e ff ff  ff ff ff 01 05           ...@.^.......
> ACL data: handle 44 flags 0x02 dlen 17
    L2CAP(d): cid 0x0041 len 13 [psm 0]
      0000: a1 01 00 48 00 ff ff ff  ff ff ff 01 05           ...H.........
> ACL data: handle 44 flags 0x02 dlen 17
    L2CAP(d): cid 0x0041 len 13 [psm 0]
      0000: a1 01 00 48 00 ff ff ff  ff ff ff 01 05           ...H.........
> ACL data: handle 44 flags 0x02 dlen 17
    L2CAP(d): cid 0x0041 len 13 [psm 0]
      0000: a1 01 00 08 00 ff ff ff  ff ff ff 01 05           .............
> ACL data: handle 44 flags 0x02 dlen 17
    L2CAP(d): cid 0x0041 len 13 [psm 0]
      0000: a1 01 00 00 00 60 ff ff  ff ff ff 01 05           .....`.......
> ACL data: handle 44 flags 0x02 dlen 17
    L2CAP(d): cid 0x0041 len 13 [psm 0]
      0000: a1 01 00 00 00 ff ff ff  ff ff ff 00 05           .............
> ACL data: handle 44 flags 0x02 dlen 17
    L2CAP(d): cid 0x0041 len 13 [psm 0]
      0000: a1 01 00 00 00 ff ff ff  ff ff ff 01 05           .............
> ACL data: handle 44 flags 0x02 dlen 17
    L2CAP(d): cid 0x0041 len 13 [psm 0]
      0000: a1 01 00 00 00 32 ff ff  ff ff ff 01 05           .....2.......
> ACL data: handle 44 flags 0x02 dlen 17
    L2CAP(d): cid 0x0041 len 13 [psm 0]
      0000: a1 01 00 00 00 ff ff ff  ff ff ff 00 05           .............


Every line is a keydown or keyup event,
Byte 12 seems to indicate if there's any key pressed,
Every key has a keycode at byte 6, but if I simultaneously press multiple keys this field will become 0xFF,

Some keys supporting simultaneously pressing have their unique bit in bytes 2~4, other remaining bytes seems fixed.

I'm working on a keyname to mask/keyid mapping table, will put it online later, hope you can make support for it Smile
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tiberiusteng



Joined: 10 Mar 2007
Posts: 3

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PostPosted: Sat Mar 10, 2007 1:57 am    Post subject: More on PS3 BD Remote

I've managed to get all key codes from PS3 remote, here's a list:

Code:

L2CAP(d): cid 0x0041 len 13 [psm 0]

a1 01 xx xx xx yy ff ff ff ff ff kk 05

xx xx xx : keymask
yy : keycode
kk : keycount

kk=0 no keys pressed (all key release)
kk=1 one or more keys pressed (yy=ff when more than one keys pressed, keymask valid)
kk=3 multiple keys pressed, can't report even keymask (keymask=00 00 00)

name   hex   mask
num1   00
num2   01
num3   02
num4   03
num5   04
num6   05
num7   06
num8   07
num9   08
num0   09
enter   0b   00 00 08
return   0e
clear   0f
eject   16
topmenu   1a
time   28
prev   30
next   31
play   32
scanrev   33
scanfwd   34
stop   38
pause   39
popup   40
ps   43   00 00 01
select   50   01 00 00
l3   51   02 00 00
r3   52   04 00 00
start   53   08 00 00
up   54   10 00 00
right   55   20 00 00
down   56   40 00 00
left   57   80 00 00
l2   58   00 01 00
r2   59   00 02 00
l1   5a   00 04 00
r1   5b   00 08 00
triangle   5c   00 10 00
circle   5d   00 20 00
cross   5e   00 40 00
square   5f   00 80 00
steprev   60
stepfwd   61
subtitle   63
audio   64
angle   65
display   70
blue   80
red   81
green   82
yellow   83
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tiberiusteng



Joined: 10 Mar 2007
Posts: 3

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PostPosted: Sat Mar 10, 2007 9:54 am    Post subject:

Just noticed that phpBB wrecked my tab formatting ...
the file is available at:
sbt.idv.tw/temp/bdremote-capture.txt
sbt.idv.tw/temp/bdremote-keycode.txt
sbt.idv.tw/temp/bdremote-miscinfo.txt

hope these information helps!
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Chrii



Joined: 26 Mar 2007
Posts: 1

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PostPosted: Mon Mar 26, 2007 6:19 am    Post subject:

Hey y'all, I'm hoping you can help me. I've spent a few hours trying to make this work and despite my efforts, things still aren't working for me.

I have Windows XP SP2, the D-Link DBT-120 BT dongle. I first tried the Microsoft BT drivers, that failed. I then disabled Microsoft's BT by using the D-Link DBT-120 drivers. I had better luck (it could now see the "Nintendo RVL-CNT-01") but my tests with WiinRemote.exe and GlovePIE failed. No data was received by GP's data window.

I then installed the BlueSoleil BT drivers... and it was better about detecting the DBT-120 dongle. But still, no data was received. If I look at the main window of BlueSoleil it says in the status bar (bottom) "Service Directory failed".

I tried to right-click the "planet" (so to speak) and select Connect to "Bluetooth Human Interface Device Service" and it reports back to me "Starting connection." and then dies with "The service is not available. Connection failed."

What am I missing? I feel like I am so close to getting this to work. Thanks!
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F1LT3R



Joined: 04 Apr 2007
Posts: 2

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PostPosted: Wed Apr 04, 2007 4:01 am    Post subject: Can't get it working.

I'm using a HighSpeed BlueTooth 2.0 USB Adaptor. (GBU221P by IOGEAR) with a top spec laptop. I've detected and added the Wii remote. The green arrows have come up. But none of the values ever change in the Wii scripts.

What is my next step? How can I get this to work?

Al
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