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Communication not full

 
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stello



Joined: 15 Jul 2008
Posts: 3

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PostPosted: Tue Jul 15, 2008 9:49 pm    Post subject: Communication not full

Hi,

I'm trying to communicate with glovePIE with my Wiimote.
I'm using a laptop acer travelmate 3010 and the bluetooth driver is "Broadcom 2045 Bluetooth 2.0 USB Device". Version is 5.0.1.1400

1. I activated the bluetooth device
2. I configured the new one. Pressed 1+2 and Wiimote was detected. Ignored the pairing and finished with the HID. So now the Wiimote has services.
3. I opened GlovePIE and run the script "wiimote identifier":
Code:
var.count = Wiimote.Count
Debug = "You have " + var.count + " Wiimotes connected to your computer."
if var.count = 1
Wiimote1.Led1 = True

The script says :
Code:
You have 1 Wiimotes connected to your computer.

but no led turns on.

When I push buttons on the wiimote, all the 4 leds flash like during a detection...

Anyone could help me to find the issue ? I really don't know why I can't send and receive signals...

Thank you in advance for your attention. Embarassed
Code:
ARggggghhh!!!!
[/code]
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Wreyth



Joined: 03 Nov 2007
Posts: 91

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PostPosted: Wed Jul 16, 2008 4:52 am    Post subject:

maybe a stupid question but did you try enabling the blue tooth fix in glovepie and possibly manually recalibrating?
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stello



Joined: 15 Jul 2008
Posts: 3

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PostPosted: Wed Jul 16, 2008 8:44 am    Post subject: resolved

I've found ! I disconnected the device in bluetooth neighboord and retry to connect it and press 1+2 when MS is trying to get the services and this is ok !
Thank you for your attention !
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stello



Joined: 15 Jul 2008
Posts: 3

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PostPosted: Wed Jul 16, 2008 9:27 am    Post subject: midi

Now my problem is to control VJing software with the wiimote. I use midiOX with midiYOKE and run the script "wiimote to midi beta 0.1". I receive the buttons signals but not the CC corresponding to acceleration axes :
Code:

var.xOffset = 1
var.yOffset = -28
var.zOffset = 2

var.xRot = Wiimote.RawForceX + var.xOffset
var.yRot = Wiimote.RawForceY + var.yOffset
var.zRot = Wiimote.RawForceZ + var.zOffset

midi2.Control31= (EnsureMapRange(var.xRot, 26,-26, 0,1))
midi2.Control32= (EnsureMapRange(var.yRot, 26,-26, 0,1))
midi2.Control33= (EnsureMapRange(var.zRot, 26,-26, 0,1))


As anyone idea ?[/code]
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