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TylerK

Joined: 18 Dec 2006 Posts: 384 Location: Springfield, IL
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Posted: Tue Jan 30, 2007 5:38 am Post subject: Classic controller opens debug window? |
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Just got my hands on a classic controller (awesome, by the way) and immediately started revising some old scripts I'd made to support it. I noticed that when I run these scripts a new "debug window" pops up. I tried other scripts I'd made with no classic controller support and they didn't pop up the debug window. So I stripped the code down to just this: | Code: | | A = Wiimote.Classic.a | And it still pops up. This happens when referencing any buttons or either analog stick on the classic controller. So I'm guessing Carl included this to test things out... but is there a way to disable it? |
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Fat D
Joined: 22 Nov 2006 Posts: 77
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Posted: Tue Jan 30, 2007 2:57 pm Post subject: |
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?
I have that too...
It pops up when it reads the calibration data. even on scripts that read the whole button stuff manually... |
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