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carnival punchbag with online score
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pipoxyz



Joined: 06 Jul 2007
Posts: 127

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PostPosted: Thu Jul 12, 2007 8:51 am    Post subject: carnival punchbag with online score

to those that can make flashgames;)

i just had a funny idea of a carnival punchbag, based on relacc with online scoreboard..
like http://www.ringbingo.se/x/bilder/23z1.jpg
or perhaps even a carnival hammer
like http://www1.istockphoto.com/file_thumbview_approve/2071506/2/istockphoto_2071506_test_of_strength.jpg
anyway...just some ideas that popped up:)
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pipoxyz



Joined: 06 Jul 2007
Posts: 127

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PostPosted: Thu Jul 12, 2007 9:11 am    Post subject:

lol..that was funny, but now my arm hurts.
seemed simple enough to make in glovepie, but dont forget to wear your wristband:)
Code:
if (wiimote.RelAccy >= 10 m per s per s)
Say("Pussy")
endif
if (wiimote.RelAccy >= 15 m per s per s)
Say("Wimp")
endif
if (wiimote.RelAccy >= 20 m per s per s)
Say("Little girl")
endif
if (wiimote.RelAccy >= 25 m per s per s)
Say("House wife")
endif
if (wiimote.RelAccy >= 30 m per s per s)
Say("Dock worker")
endif
if (wiimote.RelAccy >= 35 m per s per s)
Say("Weightlifter")
endif
if (wiimote.RelAccy >= 40 m per s per s)
Say("Heavy metal")
endif
if (wiimote.RelAccy >= 45 m per s per s)
Say("Insane strenght")
endif
if (wiimote.RelAccy >= 51 m per s per s)
Say("Incredible hulk")
endif
if (wiimote.RelAccy >= 52 m per s per s)
Say("Impossible")
endif 
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ravaillac



Joined: 31 Mar 2007
Posts: 7

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PostPosted: Fri Jul 13, 2007 9:01 am    Post subject:

Nice Very Happy
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Blackmarket



Joined: 22 Jan 2007
Posts: 2

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PostPosted: Wed Aug 15, 2007 3:54 pm    Post subject:

The german version Laughing :

Code:
if (wiimote.RelAccy >= 10 m per s per s)
Say("Pfoy")
endif
if (wiimote.RelAccy >= 15 m per s per s)
Say("haha")
endif
if (wiimote.RelAccy >= 20 m per s per s)
Say("klaunas madchen")
endif
if (wiimote.RelAccy >= 25 m per s per s)
Say("House frau")
endif
if (wiimote.RelAccy >= 30 m per s per s)
Say("Sehr goot")
endif
if (wiimote.RelAccy >= 35 m per s per s)
Say("Fat")
endif
if (wiimote.RelAccy >= 40 m per s per s)
Say("Sex")
endif
if (wiimote.RelAccy >= 45 m per s per s)
Say("Oun gloaublich")
endif
if (wiimote.RelAccy >= 51 m per s per s)
Say("Incredible hulk")
endif
if (wiimote.RelAccy >= 52 m per s per s)
Say("Impossible")
endif

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TiagoTiago



Joined: 20 Jan 2007
Posts: 709
Location: Brasil

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PostPosted: Thu Aug 16, 2007 2:12 am    Post subject:

Code:

//single "shot" version
//will only measure once
//press home to "re-arm"

if (wiimote.RelAccy >= 10 m per s per s) and (not(var.disarmed)) //only measures it if hasn't got a result yet
Say("Pussy")
var.gotit = TRUE //prevent any more measurements from overiding this one
endif
var.test1= (wiimote.RelAccy >= 10 m per s per s) and (not(var.disarmed))

var.test2= (wiimote.RelAccy >= 10 m per s per s)
var.test3=  (not(var.disarmed))
debug = var.test1 + " || " + var.test2 + " || " + var.test3
if (wiimote.RelAccy >= 15 m per s per s)and not(var.disarmed)
Say("Wimp")
var.gotit = TRUE
endif
if (wiimote.RelAccy >= 20 m per s per s)and not(var.disarmed)
Say("Little girl")
var.gotit = TRUE
endif
if (wiimote.RelAccy >= 25 m per s per s)and not(var.disarmed)
Say("House wife")
var.gotit = TRUE
endif
if (wiimote.RelAccy >= 30 m per s per s)and not(var.disarmed)
Say("Dock worker")
var.gotit = TRUE
endif
if (wiimote.RelAccy >= 35 m per s per s)and not(var.disarmed)
Say("Weightlifter")
var.gotit = TRUE
endif
if (wiimote.RelAccy >= 40 m per s per s)and not(var.disarmed)
Say("Heavy metal")
var.gotit = TRUE
endif
if (wiimote.RelAccy >= 45 m per s per s)and not(var.disarmed)
Say("Insane strenght")
var.gotit = TRUE
endif
if (wiimote.RelAccy >= 51 m per s per s)and not(var.disarmed)
Say("Incredible hulk")
var.gotit = TRUE
endif
if (wiimote.RelAccy >= 52 m per s per s)and not(var.disarmed)
Say("Impossible")
var.disarmed = TRUE
endif
if (var.gotit)
var.disarmed= true
endif

if (wiimote.Home) ///if the button that is less likelly to be pressed while punching is pressed

var.disarmed = false //"re-arm" the system
var.gotit= false

endif

_________________
please put the scripts on the wiki so they dont get lost as new stuff is posted!
phpBB doesnt like me,somtimes it will forget to warn me about new replies to threads I asked it to,if you see a thread I should have responded, could please email me?
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TiagoTiago



Joined: 20 Jan 2007
Posts: 709
Location: Brasil

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PostPosted: Thu Aug 16, 2007 2:19 am    Post subject:

btw, I got "incredible hulk" once or twice and many insane strength, and a bunch of "misfires" when i accused little girl or wimp when I was was hitting with not much less strength than the other times (or at least it was what it felt like for me, I dunno how accurate are my senses
_________________
please put the scripts on the wiki so they dont get lost as new stuff is posted!
phpBB doesnt like me,somtimes it will forget to warn me about new replies to threads I asked it to,if you see a thread I should have responded, could please email me?
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pipoxyz



Joined: 06 Jul 2007
Posts: 127

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PostPosted: Fri Aug 17, 2007 7:05 pm    Post subject:

i dunno, perhaps it has something to do with that when for example incredible hulk is true, everything below that is true to. Or it might have something to do with the wiimote registring very short bursts of momentum..at higher angles, values jump more, so perhaps its better to keep wiimote straight. perhaps this will decrease the problem:
Code:

// Type your program here, or click the GUI tab to autogenerate it!
 //single "shot" version
//will only measure once
//press home to "re-arm"

if (wiimote.RelAccy >= 10 m per s per s) and (not(var.disarmed)) //only measures it if hasn't got a result yet
Say("Pussy")
var.gotit = TRUE //prevent any more measurements from overiding this one
endif
var.test1= (wiimote.RelAccy >= 10 m per s per s) and (not(var.disarmed))

var.test2= (wiimote.RelAccy >= 10 m per s per s)
var.test3=  (not(var.disarmed))
debug = var.test1 + " || " + var.test2 + " || " + var.test3
if (wiimote.RelAccy >= 15 m per s per s)and not(var.disarmed)
Say("Wimp")
var.gotit = TRUE
endif
if (wiimote.RelAccy >= 20 m per s per s)and not(var.disarmed)
Say("Little girl")
var.gotit = TRUE
endif
if (wiimote.RelAccy >= 25 m per s per s and wiimote.RelAccy < 30 m per s per s)and not(var.disarmed)
Say("House wife")
var.gotit = TRUE
endif
if (wiimote.RelAccy >= 30 m per s per s and wiimote.RelAccy < 35 m per s per s)and not(var.disarmed)
Say("Dock worker")
var.gotit = TRUE
endif
if (wiimote.RelAccy >= 35 m per s per s and wiimote.RelAccy < 40 m per s per s)and not(var.disarmed)
Say("Weightlifter")
var.gotit = TRUE
endif
if (wiimote.RelAccy >= 40 m per s per s and wiimote.RelAccy < 45 m per s per s)and not(var.disarmed)
Say("Heavy metal")
var.gotit = TRUE
endif
if (wiimote.RelAccy >= 45 m per s per s and wiimote.RelAccy < 51 m per s per s)and not(var.disarmed)
Say("Insane strenght")
var.gotit = TRUE
endif
if (wiimote.RelAccy >= 51 m per s per s and wiimote.RelAccy < 52 m per s per s)and not(var.disarmed)
Say("Incredible hulk")
var.gotit = TRUE
endif
if (wiimote.RelAccy >= 52 m per s per s)and not(var.disarmed)
Say("Impossible")
var.disarmed = TRUE
endif
if (var.gotit)
var.disarmed= true
endif

if (wiimote.Home) ///if the button that is less likelly to be pressed while punching is pressed

var.disarmed = false //"re-arm" the system
var.gotit= false

endif
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