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Bluetooth communication with Flash?

 
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ejfarraro



Joined: 15 Dec 2006
Posts: 7

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PostPosted: Mon Dec 18, 2006 1:15 am    Post subject: Bluetooth communication with Flash?

Does anyone know if this might be possible (communicating with a Bluetooth device using Flash)? I did some research online and couldn't find anything definitive, but I know there are Flash socket type functions. I'm not too familiar with Bluetooth, but if it can work in a similar fashion, I was trying to figure out if it might be possible.
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squeakypants



Joined: 09 Nov 2006
Posts: 99

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PostPosted: Mon Dec 18, 2006 3:41 am    Post subject:

Doubt it. Flash is made to be embedded in a website, or at the very most as a presentation or basic form program. It doesn't have the capacity to communicate with anything other than what it's designed to (mouse and keyboard).
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geelen



Joined: 12 Dec 2006
Posts: 1
Location: Brisbane, Australia

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PostPosted: Mon Dec 18, 2006 4:15 am    Post subject:

of course, you could make your flash application respond to a mouse, then use the drivers to get the wiimote to control the mouse... If you configure it right, you could get the flash app to respond to a particular gesture.
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ejfarraro



Joined: 15 Dec 2006
Posts: 7

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PostPosted: Mon Dec 18, 2006 4:52 am    Post subject:

What about if you wrote a server that could communicate with Bluetooth (say, in Java) -- could you perhaps use Flash sockets to communicate with the server, and get information that way?

The reason I ask is that I think it would be a lot easier to prototype games in Flash, but I'm not sure that it's possible.

I considered what you said Geelen, but if I'm interested in force information that couldn't easily be communicated through a mouse gesture. I'm more interested in getting actual force measurements from the controller, like GlovePIE does.
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CarlKenner
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Joined: 29 Nov 2006
Posts: 614

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PostPosted: Mon Dec 18, 2006 9:02 am    Post subject:

I think you could use flosc, and OSC in GlovePIE.
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