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ASSASSIN'S CREED SCRIPT! Great fun!
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thagerty



Joined: 01 Feb 2007
Posts: 34

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PostPosted: Sat Apr 12, 2008 1:24 am    Post subject: ASSASSIN'S CREED SCRIPT! Great fun!

Here is my ASSASSIN'S CREED script. Use the wii Remote for your attacks and the Nunchuk for grabbing and throwing people in the direction that you flick!

YOU NEED ONE PPJOY CONTROLLER SETUP WITH AT LEAST 4 AXIS'S AND 20 BUTTIONS.

Enjoy! Let me know what you think!



Code:


/*ASSASSIN's CREED - PPJOY - SCRIPT BY TERRY HAGERTY

Apr 11 - 08  V1.2

To play you need to have PPJOY installed with at least 4 axis's and 20 buttons.
The reason I chose to use PPJOY is because the game moves differently with the
mouse and keyboard. Also you get Analogue control over Movement!

Run this script and launch Assassin's Creed. Choose Options, then
customise controls. Select your PPJOY Virtual Joystick as the Controller.
Then assign each of the controls the same as below:

Move Forward/Back/Left/Right = Nunchuk Analogue Stick

Feet (GREEN) = Wiimote A
Armed Hand (BLUE) = wiimote.left
Open Hand (RED) = wiimote.right
Head (YELLOW) = wiimote.up
High Profile =  Wiimote B
Center Camera = Press and Release Nunchuk Z Button
Target Lock = wiimote.minus
Action Camera = wiimote.plus
Map = wiimote.home
Esc/pause = Wiimote One

With Nunchuk Z Button held down:
   Pan Camera up = Wiimote.Up
   Pan Camera down = Wiimote.Down
   Pan Camera left = Wiimote.Left
   Pan Camera right = Wiimote.Right
Make sure you release the Wiimote Up/Down/Left/Right button before releasing
the Z Button, or the Camera will continue to spin. If this happens, just push
and release the Z button again.

With Nunchuk C Button held down:
   Hidden Blade = Wiimote.Up
   Fists = Wiimote.Down
   Short Blade / Throwing Knives = Wiimote.Left
   Sword = Wiimote.Right

Now you are ready to play!

Motion Gestures:

Swing Wii Remote in any direction for Armed Hand Attack (BLUE). This is for
fighting with your weapons.

If you are in a fight, you can hold down the B button and swing the Wii remote
in any direction and it will do a counter attack. While in the middle of your
counter-attack, let go of B and swing to sometimes do more damage to your
opponent.

Swing the Nunchuk in any direction for Open Hand (RED). This is for Dropping
down, Gentle Push, etc...

Hold down the B button and Flick the Nunchuk (Forward,back,left,right) to grab
and throw someone. Don't move the Nunchuk Analogue Stick while doing this as the
direction you Flick the Nunchuk will determine automatically what direction the
person gets thrown.

However, if you are in a fight, then the Nunchuk flick will just grab someone
and throw them forward.

That's it! Have Fun!!!

*/
//This varible controlls the ammount of force you need to use when moving the
//wiimote or nunchuk, make it lower if you want to use less force when moving the
//wiimote or nunchuk
var.ForceSensitivity=15


//Joystick - Walk/Run
//Movement (You must assign your Nunchuk stick for movement in-game under gamepad options)
PPJoy.Analog2=wiimote.Nunchuk.JoyX
PPJoy.Analog3=wiimote.Nunchuk.JoyY
//endif

var.grabright= (Wiimote.nunchuk.RawAccx > var.ForceSensitivity, Wiimote.nunchuk.RawAccx < -var.ForceSensitivity) and wiimote.b=true

var.grableft = (Wiimote.nunchuk.RawAccx < -var.ForceSensitivity, Wiimote.nunchuk.RawAccx > var.ForceSensitivity) and wiimote.b=true

var.grabback  =(Wiimote.nunchuk.RawAccy > var.ForceSensitivity, Wiimote.nunchuk.RawAccy < -var.ForceSensitivity) and wiimote.b=true

// Attack/Select/Armed Hand - BLUE
ppjoy.digital15=(Wiimote.RawAccX > var.ForceSensitivity or Wiimote.RawAccX < -var.ForceSensitivity) or (Wiimote.RawAccy > var.ForceSensitivity or Wiimote.RawAccy < -var.ForceSensitivity)

//Drop/Grab/Tackle
ppjoy.digital3=(Wiimote.nunchuk.RawAccx > var.ForceSensitivity or Wiimote.nunchuk.RawAccx < -var.ForceSensitivity) or (Wiimote.nunchuk.RawAccy > var.ForceSensitivity or Wiimote.nunchuk.RawAccy < -var.ForceSensitivity)

// High Profile
ppjoy.digital1=wiimote.b

// Feet - GREEN
ppjoy.digital2=wiimote.a

// Target Lock
ppjoy.digital4=wiimote.minus

//Action Camera
ppjoy.digital6=wiimote.plus

//Map
ppjoy.digital7=wiimote.home

//Esc-Pause
ppjoy.digital8=wiimote.one

if Wiimote.Nunchuk.cbutton =false and Wiimote.nunchuk.zbutton=false then
// Head - YELLOW
ppjoy.digital9=wiimote.up
//Armed hand - BLUE
ppjoy.digital15=wiimote.left or (Wiimote.RawAccX > var.ForceSensitivity or Wiimote.RawAccX < -var.ForceSensitivity) or (Wiimote.RawAccy > var.ForceSensitivity or Wiimote.RawAccy < -var.ForceSensitivity)
// High Profile
ppjoy.digital1=wiimote.b
// Feet - GREEN
ppjoy.digital2=wiimote.a
//Drop/Grab/Tackle
ppjoy.digital3=wiimote.right or(Wiimote.nunchuk.RawAccx > var.ForceSensitivity or Wiimote.nunchuk.RawAccx < -var.ForceSensitivity) or (Wiimote.nunchuk.RawAccy > var.ForceSensitivity or Wiimote.nunchuk.RawAccy < -var.ForceSensitivity)
//Grab left
if var.grableft=true then
   ppjoy.digital3=true
   wait 50 ms
   PPJoy.Analog2=-1
   wait 350ms
   ppjoy.digital3=false
   PPJoy.Analog2=false
endif

//Grab right
if var.grabright=true then
   ppjoy.digital3=true
   wait 50 ms
   PPJoy.Analog2=1
   wait 350ms
   ppjoy.digital3=false
   PPJoy.Analog2=false
endif

//Grab Back
if var.grabback=true then
   ppjoy.digital3=true
   wait 50 ms
   PPJoy.Analog3=1
   wait 350ms
   ppjoy.digital3=false
   PPJoy.Analog3=false
endif

endif

//Weapons
if Wiimote.Nunchuk.cbutton and Wiimote.nunchuk.zbutton=false then
ppjoy.digital11 = Wiimote.Up
ppjoy.digital12 = Wiimote.Down
ppjoy.digital13 = Wiimote.Left
ppjoy.digital14 = Wiimote.Right
endif

// Hold Nunchuk Z Button for full aim and movement
// Press and Release Z Button for Center Camera
if var.camera and Wiimote.nunchuk.zbutton=true then

ppjoy.digital17 = Wiimote.Up
ppjoy.digital18 = Wiimote.Down
ppjoy.digital19 = Wiimote.Left
ppjoy.digital20 = Wiimote.Right
//PPJoy.Analog0=wiimote.Nunchuk.JoyX
//PPJoy.Analog1=wiimote.Nunchuk.JoyY

endif

var.old = var.jnew
var.new = HeldDown(Wiimote.plus, 250 ms)
if var.camera=false then
ppjoy.digital5 = Released(Wiimote.nunchuk.zbutton) && !var.jold
endif
var.camera = HeldDown(Wiimote.nunchuk.zbutton, 300 ms)


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jeromote



Joined: 19 Mar 2008
Posts: 61

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PostPosted: Sat Apr 12, 2008 3:10 am    Post subject:

for a good script assassin's creed dl in wiidows.fr
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jeromote



Joined: 19 Mar 2008
Posts: 61

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PostPosted: Sun Apr 13, 2008 4:30 pm    Post subject:

Update script today April 13 on Wiidows.fr

Last edited by jeromote on Tue Apr 15, 2008 11:05 pm; edited 1 time in total
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kappa



Joined: 11 Apr 2008
Posts: 12

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PostPosted: Mon Apr 14, 2008 7:07 pm    Post subject:

i just wanted to say that wiidows script for AC is very good, at least it suites me so give it a try Cool
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jeromote



Joined: 19 Mar 2008
Posts: 61

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PostPosted: Tue Apr 15, 2008 9:02 am    Post subject:

kappa wrote:
i just wanted to say that wiidows script for AC is very good, at least it suites me so give it a try Cool


Do you not find that the best way of playing in AC?
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kappa



Joined: 11 Apr 2008
Posts: 12

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PostPosted: Tue Apr 15, 2008 2:54 pm    Post subject:

well actually i tweaked it to fit my needs better, but nothing mayor. it's pretty good written. simple but effective and fun playing
Smile

Edit: btw updated script of AC wont download from mediafire
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anderpiffer



Joined: 20 Apr 2007
Posts: 8

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PostPosted: Mon May 12, 2008 12:14 am    Post subject:

Really good script, is the best way to play the game for sure!
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