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a way to possibly get rotational acceleration
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Classiclll



Joined: 10 Feb 2007
Posts: 94
Location: Japan

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PostPosted: Fri Nov 23, 2007 8:04 am    Post subject:

the first calibration step of the first examination phase.
calibrating the coordinates of two accerelometers.
but there is comparatively large errors(<0.05G).
i'm trying to reduce them.
http://www.geocities.jp/classiclll_newweb/AttitudeAnalysis5/applet/index.html
and
http://blogs.yahoo.co.jp/classiclll_jp/50624558.html

graph is norm of difference, using my wrj4P5.
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Classiclll
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Classiclll



Joined: 10 Feb 2007
Posts: 94
Location: Japan

Digg It
PostPosted: Wed Jul 16, 2008 11:40 am    Post subject:

this should be the ansower of NINTENDO.
http://www.wiili.org/forum/wii-motionplus-announced-t4222.html
that has some jairos(rotational-velocity) sensor.
i hope that has 3 sensors.
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Classiclll
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TiagoTiago



Joined: 20 Jan 2007
Posts: 710
Location: Brasil

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PostPosted: Wed Jul 16, 2008 2:56 pm    Post subject:

Classiclll wrote:
this should be the ansower of NINTENDO.
http://www.wiili.org/forum/wii-motionplus-announced-t4222.html
that has some jairos(rotational-velocity) sensor.
i hope that has 3 sensors.


not as fun as using bubblebum and paperclips to achieve the result, but will sure be an welcome addition (though I personally would like more if it would not take the place of another attachments)

it owuld be nice if it would not depend ont he sensor bar for calculation of absolute position and speed....

ps:btw, "Jairo" is a name, "gyros" is the word you're looking for (it is the abbreviation of "gyroscopes")
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